Guide
Ender Inspector Feedback That Helps a Demo Grow
How to write demo feedback developers can use: specific, scope aware, and kind enough to be heard.

On this page
Demo feedback shapes what a game becomes, but only feedback a developer can act on. This guide explains how to write feedback that helps Ender Inspector grow, for readers of the Ender Inspector review guide homepage who want their notes to matter.
Be Specific
Specific feedback names the entry, the detail, and the moment: which document line confused you, which rule felt unclear, which decision felt unfair and why. Vague feedback like saying the demo felt off gives a developer nothing to fix, while one specific sentence can fix a whole class of entries.
Stay Inside the Scope
Judge the demo you played, not the finished game you imagined. Feedback that asks an introductory Monastery demo to already contain later locations misunderstands the demo's job. Our guide to judging an indie demo fairly explains the scope first standard that keeps feedback credible.
Separate Taste from Defect
Separate taste from defect. Preferring faster play is taste. A rule that contradicts its own document is a defect. Developers can fix defects, and can only weigh taste, so labelling each honestly makes both kinds of feedback more useful instead of less.
Write to Be Heard
Write feedback the way you would want to receive it: plain, concrete, and respectful of the work already done. Harsh feedback gets skimmed, kind feedback gets read twice, and read twice feedback gets acted on. When you have feedback ready, the Ender Inspector download page remains the single official route to the developer's page, and our guide to demo updates explains how to follow what changes afterwards.
Conclusion
Good feedback is a gift with an address: specific, scope aware, and honest about taste versus defect. Write it that way, and you help the demo become the game it intends to be. Ender Inspector is for adults only, contains explicit sexual content, and all characters are over 18. This guide describes play and scope only, in non graphic language.
Quick Answers
Should I report every small issue?
Yes, briefly and specifically. Small issues in a demo are cheap to fix now and expensive to fix later.
Where should I send feedback?
Through the developer's own channels here, not through copy or mirror sites.